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Old Feb 14, 2007, 07:10 PM // 19:10   #481
has 3 pips of HP regen.
 
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Quote:
Originally Posted by Amy Awien
What's wrong with Peace and Harmony? There must be plent of less usefull skills then one that adds +1 energy regeneration.
- It's only useful on monks, minion masters, and spirit spammers.
- A paragon with 14 motivation will give all casters in your party the equivilent energy gain rate with Aria of Zeal.
- Blood Ritual is better.
- 1 pip of energy regen is like using Glyph of Lesser Energy to cast Protective Spirit and then go back to 5e spells.
- It takes 15 seconds just to recoup its own cost.
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Old Feb 14, 2007, 07:15 PM // 19:15   #482
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Quote:
Originally Posted by Dzus
W/A with Stonefist makes it less useless.
Not true. Stonefist don't affect 4s+ KDs.
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Old Feb 15, 2007, 01:19 AM // 01:19   #483
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Quote:
Originally Posted by Riotgear
- It's only useful on monks, minion masters, and spirit spammers.
That is the dumbest argument ever and not even correct. There's a boat load of elite skills then can only be used by, or on, the character and there are even more skills that are only of use for a few characters. If you consider all of those as bad, that's your choice, to me it's just stunningly dumb.

Quote:
A paragon with 14 motivation will give all casters in your party the equivilent energy gain rate with Aria of Zeal
They work completely different and are not comaprable.

Quote:
Blood Ritual is better
Mhh, net gain is about 4 energy and you need a heal to compensate. It's more of a way to tunnel energy to an ally the to recover it.

Quote:
1 pip of energy regen is like using Glyph of Lesser Energy to cast Protective Spirit and then go back to 5e spells
Nah, it's +25% energy regeneration, and thus +25% effect.

Quote:
It takes 15 seconds just to recoup its own cost.
It nets 20~25 energy
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Old Feb 15, 2007, 01:45 AM // 01:45   #484
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Quote:
Originally Posted by Riotgear
- It takes 15 seconds just to recoup its own cost.
That is assuming cast of self... even on a mon-monk, PaH will last 30 seconds, meaning that ANY class can give a monk a free pip of energy at a cost of 5 energy every 30 seconds.
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Old Feb 15, 2007, 02:14 AM // 02:14   #485
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Quote:
Originally Posted by Arkantos
Not true. Stonefist don't affect 4s+ KDs.
Wastrel's is a normal KD.
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Old Feb 15, 2007, 03:43 AM // 03:43   #486
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now, first of all im sorry if somone already pointed this out, Hundred Blades isnt as bad as you guys think it is ive read here somewhere that you'd rather take cyclone axe and go wit the axe mastery line, well HB is great because wait for it, you strike EACH adjacent for wait for it... TWICE which is like having an AoE sun and moon slash, but ok you say sun and moon slash cant be blocked... but who cares? its AoE which means you have alot of chances to hit something and it charges up your adrenaline faster making it easier and faster for you to deliver the sever - gash - final thrust combo not to mention you dont need to use a faster attack buff to gain the same adrenaline in the same time frame
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Old Feb 15, 2007, 04:00 AM // 04:00   #487
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Quote:
Originally Posted by zling
there are so many useless elites that it isnt even funny...
I'll pick up some favourites from each class, there are just too many...

Monk: Peace and Harmony, Scribe's Insight, Unyielding Aura, Healer's Covenant, Amity, Balthazar's Pendulum, Defender's Zeal

Warrior: Whirling Axe, Dwarven Battle Stance, Headbutt, Rage of the Ntouka, "You're All Alone!"

Ranger: Lacerate, Strike as One, Archer's Signet, Glass Arrows, Infuriating Heat, Marksman's Wager, Practiced Stance, Equinox, Famine, Greater Conflagration, Quicksand, Scavenger's Focus

Necromancer: Contagion, Discord, Order of Undeath. yeah the list is pretty short, as I think most of the Necromancer's elites can be used to some efficiency, skills such as Virulence arent that great but still have a few specific builds in which they're pretty good...

Mesmer: Enchanter's Conundrum, Hex Eater Vortex, Panic, Psychic Distraction, Psychic Instability, Simple Thievery, Symbols of Inspiration, Air of
Disenchantment, Fevered Dreams, Recurring Insecurity, Extend Conditions, Keystone Signet, Tease, Shatter Storm

Elementalist: Gust, Invoke Lightning, Ride the Lightning, Ether Renewal, Master of Magic, Savannah Heat, Icy Shackles, Mirror of Ice

Assassin: Seeping Wound, Mark of Insecurity, yeah the list is pretty short, as I think most of the Assassin's elites can be used to some efficiency, skills such as Wastel's Collapse arent that great but still have a few specific builds in which they're pretty good...

Ritualist: Offering of Spirit, Signet of Spirits, Weapon of Fury, Signet of Ghostly Might, Preservation, Spirit Light Weapon, Vengeful Was Khanhei, Weapon of Remedy, Reclaim Essence, Wielder's Zeal,

Paragorn: Angelic Bond, Defensive Anthem, Focused Anger, "It's just a flesh
wound.", "The Power Is Yours!"

Dervish: Vow of Strength, Pious Renewal. just too few elites to choose from, as all Avathar's and most other elites are useful in specific situation.

and now for the most useless elite in my opinion, suprised I havent seen anyone mention it already, sorry if I mislooked your post, Wielder's Zeal! yay my Ritualist is just spamming non elite weapon spells on everyone
dude, obviously you havent played in the world of higher or more serious player versus player... i mean come on..."You're All Alone!" , Headbutt, Practiced Stance, Panic, Psychic Distraction, Invoke Lightning, Savannah Heat, Icy Shackles (these 2 skills make for a devistating AoE pressure), Preservation (sure ppl can just kill it off but thats 1 more healer on your side of the battle field) these skills have been used or is still in use today, now those other elites that you mentioned dont necesarily suck either i just didnt say them because ive never used them myself but these skills that i just re-listed from your list is very usefull in some way shape or form
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Old Feb 18, 2007, 07:28 PM // 19:28   #488
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HB is only elite so you cant use it with IW.

balth pendulum is easily the worst though.
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Old Feb 18, 2007, 09:12 PM // 21:12   #489
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Primal Rage......absolutely stupid. If you see a warrior use it, just kite cause all his skills are disabled thanks to this ridiculous skill.
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Old Feb 19, 2007, 01:06 AM // 01:06   #490
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I think Ward Against Harm sucks. I havent seen anyone use it except the Zaishen ele before a match in HA. There are much better Water Elites(it's a ward and it's not earth)that an ele can have.
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Old Feb 19, 2007, 06:31 AM // 06:31   #491
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Quote:
Originally Posted by ElRey
Peace and Harmony.

The most retarded, useless, elite in the game.

+1 energy regen? Ill take the +9 or so that Ether offers.
No... You are so wrong in so many ways...

I forget the name of the skill, but two monks and a hero can heal anything. (or three monks) me and a friend of mine did all of NF just by using heros. We were both monks. I used WoH, with some mesmer skill I can't remember and copied her Healers Boon. the one long enchant one. And she coppied my WoH, then we made her healer PaH us both and loaded her up with signets.

But anyways..

Primal Rage.
So worthless....
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Old Feb 21, 2007, 11:52 PM // 23:52   #492
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While I agree that primal rage is totally useless in PvP, but PvE it might have some use in relieving you of the annoying need to spam attack skills and instead maintain DPS.

I agree with balth pendulum, I mean it's totally worthless as a monk elite, even though it removes knockdown, ZB or Divert Hexes both easily own it.
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Old Feb 22, 2007, 12:05 AM // 00:05   #493
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Wastel's Collapse. Are you joking me? A knockdown that is EXTREMELY conditional (I predict it will actually trigger 1 in 100 items) on an assassin who already doesn't have a large mana reserve to spam conditional skills like this...oh and did I mention it takes SEVEN seconds to mature...yea you are totally gonna catch that monk off guard. LOL.
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Old Feb 23, 2007, 12:08 PM // 12:08   #494
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First of all I like to say that most people just put elite skills here because they fail to see an obvious use for it after looking at it for only 3 seconds. Every elite can be great, its just that some are very specialised and cant be used effectively in a wide area of PvP/PvE as for example Dragon Slash can be used.

Also, I noticed that half the people who mention Archers Signet say its useless and the other half link it solely to Concussion Shot, while it has also a great use if you want to spam Sundering Attack/Penetrating Attack at crazy speed. Both skills with an IAS, Archers Signet and a nice prep can cause mayhem

Last edited by Reinfire; Feb 23, 2007 at 12:11 PM // 12:11..
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Old Feb 24, 2007, 12:15 PM // 12:15   #495
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IMO its unyielding aura or amity
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Old Feb 24, 2007, 12:28 PM // 12:28   #496
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Quote:
Ritualist: Offering of Spirit, Signet of Spirits, Weapon of Fury, Signet of Ghostly Might, Preservation, Spirit Light Weapon, Vengeful Was Khanhei, Weapon of Remedy, Reclaim Essence, Wielder's Zeal,
Wow, learn about the class before you insult their skills. More than half of those are strong and powerful elites that see use in GvG/Ha.


Anyways, Balthazars Pendulum gets my vote. It is just so stupid.
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Old Feb 25, 2007, 04:06 PM // 16:06   #497
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Ether Renewal. LoL.
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Old Mar 02, 2007, 11:31 PM // 23:31   #498
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i know its not THE worst, but what about [skill]Shared Burden[/skill]

its pretty bad...ethereal + kitah kinda wins over this
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Old Mar 08, 2007, 03:52 AM // 03:52   #499
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[skill]Second Wind[/skill]
love the irony?
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Old Mar 10, 2007, 01:53 AM // 01:53   #500
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*never mind my dumbness*

Last edited by stefke86; Mar 10, 2007 at 01:56 AM // 01:56..
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